我正在尝试为我的基于CCSprite的Player类创建一个方法来启动播放器实例淡入和淡出,直到通过调用stopAllActions停止.
在我的Player类中,我有:
- - (void)pulse
- {
- [self setOpacity:1.0];
- CCAction *fadeIn = [CCFadeTo actionWithDuration:0.5 opacity:0.5];
- CCAction *fadeOut = [CCFadeTo actionWithDuration:0.5 opacity:1.0];
- CCSequence *pulseSequence = [CCSequence actions:
- fadeIn,// I get a warning about incompatible pointer types...
- fadeOut,nil];
- [self runAction:pulseSequence];
- }
这不起作用,也没有解决永远重复的问题.我知道我应该使用CCRepeatForever,但我没有看到如何正确实现它.
谢谢!
我没有运行这个,但我认为其他人已经成功了:
- - (void)pulse
- {
- [self setOpacity:1.0];
- CCFadeTo *fadeIn = [CCFadeTo actionWithDuration:0.5 opacity:127];
- CCFadeTo *fadeOut = [CCFadeTo actionWithDuration:0.5 opacity:255];
- CCSequence *pulseSequence = [CCSequence actionOne:fadeIn two:fadeOut];
- CCRepeatForever *repeat = [CCRepeatForever actionWithAction:pulseSequence];
- [self runAction:repeat];
- }