- //Network.js
- var WebSocket = WebSocket || window.WebSocket || window.MozWebSocket;
- var Network = (function(){
- var instance = null;
- function getNetworkInstance (){
- var networkInstance = {
- socket:null,isInit:false,initNetwork:function(){
- cc.log('Network initSocket...');
- this.host = "ws://192.168.33.192:8080";
- this.testhost = "ws://echo.websocket.org"
- this.socket = new WebSocket(this.host);
- this.socket.onopen = function(evt){
- cc.log('Network onopen...');
- utils.outObj(evt);
- this.isInit = true;
- };
- this.socket.onmessage = function(evt){
- var data = evt.data;
- cc.log('Network onmessage...');
- utils.outObj(evt);
- };
- this.socket.onerror = function(evt){
- cc.log('Network onerror...');
- utils.outObj(evt);
- };
- this.socket.onclose = function(evt){
- cc.log('Network onclose...');
- utils.outObj(evt);
- this.isInit = false;
- };
- },send:function(data){
- if (this.isInit){
- cc.log('Network is not inited...');
- }else if(this.socket.readyState == WebSocket.OPEN){
- cc.log('Network send:'+data);
- this.socket.send(data);
- }else{
- cc.log('Network WebSocket readState:'+this.socket.readyState);
- }
- },close:function(){
- if (this.socket){
- cc.log("Network close...");
- this.socket.close();
- this.socket = null;
- }
- }
- };
- return networkInstance;
- };
- return {
- getInstance:function(){
- if(instance === null){
- instance = getNetworkInstance();
- }
- return instance;
- }
- };
- })();
// 在main.js中加入
- Network.getInstance().initNetwork();
// 在app.js中加入加入一个按钮,在按钮的点击事件中加入:
- Network.getInstance().send("Hellow server");