- auto target = static_cast<Sprite*>(event->getCurrentTarget());
- //获取触摸事件
- Point locationInNode = target->convertToNodeSpace(touch->getLocation());
- //转换坐标点
- auto curveMove = MoveTo::create(0.5f,locationInNode);
- //移动事件
- this->getChildByTag(150)->runAction(curveMove);