ios – 如何在UIButton子类中设置UIButton类型

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我将UIButton子类化,我想要的是将按钮类型设置为Round Rect. @H_301_2@Button.h

@interface Button : UIButton {}
    - (void)initialize;
@end
@H_301_2@Button.m

@implementation Button

- (id)initWithFrame:(CGRect)frame
{
    self = [super initWithFrame:frame];
    if (self) {
        [self initialize];
    }
    return self;
}


-(id)initWithCoder:(NSCoder *)aDecoder {
    self = [super initWithCoder:aDecoder];
    if(self){
        [self initialize];
    }
    return self;
}

- (void)initialize
{
    self.titleLabel.font = [UIFont systemFontOfSize:20];
    self.titleLabel.textColor = [UIColor redColor];
    self.titleLabel.textAlignment = UITextAlignmentCenter;
   //[UIButton buttonWithType:UIButtonTypeRoundedRect];
}

@end
@H_301_2@在这里我尝试[UIButton buttonWithType:UIButtonTypeRoundedRect],但它不工作.任何人都可以建议如何使其发挥作用?

@H_301_2@我知道在许多以前的帖子中已经说过,SubBlassing UIButton是不推荐的,但事实上,在开发人员的文档中没有提到没有子类化它.

解决方法

您可能会发现CocoaBuilder的线程 How to subclass UIButton?的讨论有帮助,特别是 Jack Nutting’s suggestion to ignore the buttonType
@H_301_2@Note that this way the buttonType isn’t explicitly set to anything,which probably means that it’s UIButtonTypeCustom. The Docs don’t seem to actually specify that,but since that’s the 0 value in the enum,that’s likely what happens (and that seems to be the observable behavior as well)

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