当我将鼠标悬停在PNG的透明部分上时,它仍然就像我在实际图像上方盘旋一样.有没有办法可以防止这种情况发生?因此,当我将鼠标悬停在图像的可见部分而不是透明部分时,它只会采取行动?
我试图裁掉透明度,但我找不到怎样的方法.
解决方法
可以通过将png转换为canvas元素来完成
这可以通过将png加载到HTML-5 canvas元素中,然后在画布中查询所单击像素的alpha值来实现.
工作演示:http://jsfiddle.net/x9ScK/3/
HTML如下……
- <!-- create a canvas element to hold the PNG image -->
- <canvas id="canvas1" width="500" height="500"></canvas>
像这样的Javascript ……
- // select the canvas element with jQuery,and set up
- // a click handler for the whole canvas
- $('#canvas1').on('click',function(e) {
- // utility function for finding the position of the clicked pixel
- function findPos(obj) {
- var curleft = 0,curtop = 0;
- if (obj.offsetParent) {
- do {
- curleft += obj.offsetLeft;
- curtop += obj.offsetTop;
- } while (obj = obj.offsetParent);
- return { x: curleft,y: curtop };
- }
- return undefined;
- }
- // get the position of clicked pixel
- var pos = findPos(this);
- var x = e.pageX - pos.x;
- var y = e.pageY - pos.y;
- // get reference to canvas element clicked on
- var canvas = this.getContext('2d');
- // return array of [RED,GREEN,BLUE,ALPHA] as 0-255 of clicked pixel
- var pixel = canvas.getImageData(x,y,1,1).data;
- // if the alpha is not 0,we clicked a non-transparent pixel
- // could be easily adjusted to detect other features of the clicked pixel
- if(pixel[3] != 0){
- // do something when clicking on image...
- alert("Clicked the dice!");
- }
- });
- // get reference to canvas DOM element
- var canvas = $('#canvas1')[0];
- // get reference to canvas context
- var context = canvas.getContext('2d');
- // create an empty image
- var img = new Image();
- // after loading...
- img.onload = function() {
- // draw the image onto the canvas
- context.drawImage(img,0);
- }
- // set the image source (can be any url - I used data URI to keep demo self contained)
- img.src = "data:image/png;base64,iVBORw0KGgoAAAANS ... more image data ...TkSuQmCC"; // PNG with transparency