首先,我知道将浮点值与==进行比较是不好的,因为你可以在尾数中关闭一些非常小的数量,但在我的例子中并非如此.我遇到的问题是基于2个因素的输出变化. 1)我传入的优化标志,以及2)如果我取消注释std :: cout线.
为什么代码GCC在-O2下产生不同的运行?
如果取消注释打印,为什么在-O2下编译的代码有效?
这是我正在测试的代码:
- #include <iostream>
- const float ft_to_m = (float)0.3048;
- const float m_to_ft = (float)3.28083989501;
- float FeetToKilometers( float & Feet ) {
- float Kilometers;
- Kilometers = (ft_to_m * Feet) / 1000.;
- return Kilometers;
- }
- int main(void)
- {
- float feet = 20000.;
- float old_val = 0;
- float new_val = FeetToKilometers(feet );
- float diff_val = 0;
- int *old_int = reinterpret_cast<int*>(&old_val);
- int *new_int = reinterpret_cast<int*>(&new_val);
- for (int i=0; i<2; i++)
- {
- new_val = FeetToKilometers(feet );
- diff_val = old_val-new_val;
- //std::cout << "Random COUT that makes this work" << std::endl;
- if(old_val==new_val)
- {
- std::cout << "old_val==new_val" << std::endl;
- std::cout << std::hex << *old_int << "," << std::hex << *new_int << std::endl;
- std::cout << "diff_val = " << diff_val <<std::endl;
- }
- else
- {
- std::cout << "old_val!=new_val" <<std::endl;
- std::cout << std::hex << *old_int << "," << std::hex << *new_int << std::endl;
- std::cout << "diff_val = " << diff_val <<std::endl;
- old_val=FeetToKilometers(feet);
- }
- }
- return 0;
- }
当使用-O0,-O1和-O3(g -O test.cpp)在linux / cygwin上编译时,我得到以下输出:
$./a.exe
old_val!=new_val
0,40c3126f
diff_val = -6.096
old_val==new_val
40c3126f,40c3126f
diff_val = 0
该输出是正确的,您可以看到浮点数(new_val和old_val)的位是相同的.当我使用-O2标志(g -O2 test.cpp)编译时,我得到以下内容:
$./a.exe
old_val!=new_val
0,40c3126f
diff_val = -6.096
old_val!=new_val
40c3126f,40c3126f
diff_val = 1.19209e-07
我会认为这个输出错了.即使两个值相同,但减去它们和==检查表明它们是不同的.如果我然后取消注释std :: cout行,并使用-O2标志(g -O2 test.cpp)重建,我得到以下内容:
$./a.exe
Random COUT that makes this work
old_val!=new_val
0,40c3126f
diff_val = -6.096
Random COUT that makes this work
old_val==new_val
40c3126f,40c3126f
diff_val = 1.19209e-07
这在old_val == new_val中是正确的,即使减法仍然显示略有差异.
如果脚是2000而不是20000,此代码也可以在-O2下工作.
任何人都可以解释为什么编译的代码行为像这样?我想知道为什么2位相同的浮点值不能与==进行比较.
gcc版本3.4.4