我正在尝试将SKSpriteNodes添加到函数中的视图中,但
Xcode不允许我这样做.它给了我错误“使用未解析的标识符’self’”
- func indicate() {
- if test == 0 {
- var large = ((CGFloat(largest)*54) - 29) - selectedNode.position.x
- var small = selectedNode.position.x - ((CGFloat(smallest)*54) - 29)
- indicatorRight.position = CGPointMake(selectedNode.position.x + large,selectedNode.position.y)
- indicatorRight.userInteractionEnabled = true
- indicatorRight.zPosition = 0.5
- indicatorLeft.position = CGPointMake(selectedNode.position.x - small,selectedNode.position.y)
- indicatorLeft.userInteractionEnabled = true
- indicatorLeft.zPosition = 0.5
- println(indicatorLeft.position)
- // println(smallest)
- self.addChild(indicatorRight)
- self.addChild(indicatorLeft)
- }
- }