我无法正确解码我的Codable类型.我已经阅读了一些关于使用相关类型制作Codable枚举的教程.我搜索过拼写错误,名称不匹配,或其他什么,但我无法发现任何错误.然而,每当我尝试对这些结构进行解码时(一个图层…这在扩展中的一个图层上定义了一个“属性”……但是图层的所有其他预定义部分都被正确地加/解码),我点击了解码(来自解码器:)方法中的“未找到密钥”异常.
- extension Layer {
- struct Attribute: Codable {
- enum Value: Codable {
- case pulse(Double)
- case flash(Double)
- case draw(Double)
- private enum CodingKeys: String,CodingKey {
- case pulse,flash,draw
- }
- func encode(to encoder: Encoder) throws {
- var container = encoder.container(keyedBy: CodingKeys.self)
- switch self {
- case .pulse(let value):
- try container.encode(value,forKey: .pulse)
- case .flash(let value):
- try container.encode(value,forKey: .flash)
- case .draw(let value):
- try container.encode(value,forKey: .draw)
- }
- }
- init(from decoder: Decoder) throws {
- let values = try decoder.container(keyedBy: CodingKeys.self)
- do {
- let value = try values.decode(Double.self,forKey: .pulse)
- self = .pulse(value)
- } catch (let error) {
- print(error)
- }
- do {
- let value = try values.decode(Double.self,forKey: .draw)
- self = .draw(value)
- } catch (let error) {
- print(error)
- }
- do {
- let value = try values.decode(Double.self,forKey: .flash)
- self = .flash(value)
- } catch (let error) {
- print(error)
- }
- self = .draw(0.0)
- }
- }
- var value: Value
- init(value: Value) {
- self.value = value
- }
- }
- }
我认为在解码之前,你应首先检查解码器容器中是否存在密钥.目前,你这样做:
- do {
- let value = try values.decode(Double.self,forKey: .pulse)
- self = .pulse(value)
- } catch (let error) {
- print(error)
- }
- do {
- let value = try values.decode(Double.self,forKey: .draw)
- self = .draw(value)
- } catch (let error) {
- print(error)
- }
- do {
- let value = try values.decode(Double.self,forKey: .flash)
- self = .flash(value)
- } catch (let error) {
- print(error)
- }
解码器容器无法在那里拥有所有三个键,不是吗?
所以,解码前检查:
- if values.contains(.pulse) {
- do {
- let value = try values.decode(Double.self,forKey: .pulse)
- self = .pulse(value)
- return // remember to return here,so you don't set self back to .draw(0.0) again!
- } catch (let error) {
- print(error)
- }
- } else if values.contains(.draw) {
- do {
- let value = try values.decode(Double.self,forKey: .draw)
- self = .draw(value)
- return
- } catch (let error) {
- print(error)
- }
- } else if values.contains(.flash) {
- do {
- let value = try values.decode(Double.self,forKey: .flash)
- self = .flash(value)
- return
- } catch (let error) {
- print(error)
- }
- }