本例的运行结果是一个图片可以自由落下,点击鼠标第一次,图片粘附到鼠标点击的位置,点击鼠标第二次,图片自由落下,重复该过程。
需要注意的是,gravity和snap会又些冲突,所以需要以下这一行代码:
- dynamicAnimator.removeAllBehaviors()
- import UIKit
- class ViewController: UIViewController {
- @IBAction func tapped(sender: AnyObject) {
- let tap = sender as! UITapGestureRecognizer
- if tap.state == UIGestureRecognizerState.Ended{
- let point = tap.locationInView(tap.view)
- //print(point)
- self.snap = UISnapBehavior(item: self.dynamicImageView,snapToPoint: point)
- if (snap != nil){
- dynamicAnimator.removeAllBehaviors()
- dynamicAnimator.addBehavior(self.snap!)
- if fall==0{
- fall=1
- }else{
- addBehaviorSelf()
- fall=0
- }
- }
- }
- }
- @IBOutlet weak var dynamicImageView: UIImageView!
- var fall = 0
- var dynamicAnimator = UIDynamicAnimator()
- var snap: UISnapBehavior?
- override func viewDidLoad() {
- super.viewDidLoad()
- let img1 = UIImage(named:"littleYellowMan.jpg")
- dynamicImageView.image = img1
- dynamicAnimator = UIDynamicAnimator(referenceView: self.view)
- addBehaviorSelf()
- }
- func addBehaviorSelf(){
- dynamicAnimator.removeAllBehaviors()
- let gravityBehavior = UIGravityBehavior(items: [self.dynamicImageView])
- dynamicAnimator.addBehavior(gravityBehavior)
- let collisionBehavior = UICollisionBehavior(items: [self.dynamicImageView])
- collisionBehavior.translatesReferenceBoundsIntoBoundary = true
- dynamicAnimator.addBehavior(collisionBehavior)
- }
- }