(一)类型转换(type casting)
类型转换是检查类型实例的方式,也是把类型实例作为子类或者父类的方式
主要有三个关键词,is,as?,as!(as),is表示是某种类型(比如父类和子类同时出现,选择父类,就是表示层级比较大的那个类型),as表示的是向下转换(downcast)到子类本身,问号表示可选,叹号表示强拆包
举个例子:
- class MediaItem {
- var name: String
- init(name: String) {
- self.name = name
- }
- }
- class Movie: MediaItem {
- var director: String
- init(name: String,director: String) {
- self.director = director
- super.init(name: name)
- }
- }
- <pre name="code" class="plain"> for item in library {
- if let movie = item as? Movie {
- print("name:\(movie.name),director:\(movie.director)")
- }else if let song = item as? Song {
- print("name:\(song.name),artist:\(song.artist)")
- }
- }
class Song: MediaItem { var artist: String init(name: String,artist: String) { self.artist = artist super.init(name: name) }}
- let library = [Movie(name: "张学友",director: "麦兆辉"),Song(name: "一路上有你",artist: "张学友"),Movie(name: "周星驰",director: "周星驰"),Song(name: "夕阳醉了",Movie(name: "赌神",director: "王晶")]
- for item in library {
- if item is Movie {
- movieCount++
- }else if item is Song {
- songCount++
- }
- }
- print("Media library contains \(movieCount) movies and \(songCount) songs")
解释:
如果当前的MediaItem(item)是Movie的实例的话,就返回true,否则就返回false
而上面的item实际上是MediaItem类型,而不是真正的Movie类型,也就说你访问不到Movie的director的属性,那我们怎么才能让item实例真正是Movie本身的类型呢?这时我们就用到关键字as了,进行向下拆包
as有两种形式,一个是as?,表示返回的类型可选,一个是as!强制拆包,用这个的时候你要确保你解析的东西是正确有值的,可以解包成功的
- for item in library {
- if let movie = item as? Movie {
- print("name:\(movie.name),artist:\(song.artist)")
- }
- }
因为item是MediaItem的实例,向下可能是Movie的实例,所以用as?可选,再用一个可选绑定,如果成功,就可以访问director属性了
注意:转换实际上没有改变这个实例或者它的值,潜在的实例还是保持原来的值,它仅仅是被转换的类型的实例
(二)Any和AnyObject
AnyObject:代表任意类类型(class type)的实例
Any:可以代表任意类型的实例,除了函数类型
a.AnyObject
- let someObjects: [AnyObject] = [Movie(name: "大圣归来",director: "未知"),Movie(name: "速度与激情7",director: "温世仁"),Movie(name: "无间道",director: "刘伟强")]
- for item in someObjects {
- let movie = item as! Movie
- print("name: \(movie.name),dir.\(movie.director)")
- }
这里你已经确定item就是Movie的实例类型,直接强拆,用一个常量接收
还有一个办法,就是既然你已经确定someObjects是一个[Movie]类型的数组,那么就可以这么写:
- for movie in someObjects as! [Movie] {
- print("name: \(movie.name),dir.\(movie.director)")
- }
b.Any
既然Any除了函数类型都能代表,那么我们就定义一个可变数组,Any型的,装它几种类型
- var things = [Any]()
- things.append(0)
- things.append(0.0)
- things.append(42)
- things.append(3.14159)
- things.append("hell0")
- things.append((3.0,5.0))
- things.append(Movie(name: "恐怖游轮",director: "未知"))
- things.append({ (name: String) -> String in ("Hello,\(name)") })
- for thing in things {
- switch thing {
- case 0 as Int:
- print("zero as an Int")
- case 0 as Double:
- print("zero as a Double")
- case let someInt as Int:
- print("an integer value of \(someInt)")
- case let someDouble as Double where someDouble > 0:
- print("a double value of \(someDouble)")
- case is Double:
- print("some other double that I don't want to print")
- case let someString as String:
- print("a string value of \(someString)")
- case let (x,y) as (Double,Double):
- print("an (x,y) point is at \(x,y)")
- case let movie as Movie:
- print("a movie called \(movie.name),dir.\(movie.director)")
- case let stringConverter as String -> String:
- print(stringConverter("xiaoyu"))
- default:
- print("something else")
- }
- }