原址:http://www.cnblogs.com/solq/archive/2012/05/10/2494146.html
/*
编写:围城(solq)
日期:2012-5-8
blog:http://www.cnblogs.com/solq/
*/
- using UnityEngine;
- using System.Collections;
- using System.Xml;
- public class ReadXml : MonoBehavIoUr {
- void Start () {
- print(Application.dataPath);
- string url = Application.dataPath + "/test.xml";
- XmlDocument xmldoc = new XmlDocument();
- xmldoc.Load(url);
- //读取方式一
- XmlNode root = xmldoc.SelectSingleNode("datas");
- if (root != null)
- {
- XmlNodeList nodelist = root.ChildNodes;
- foreach (XmlNode node in nodelist)
- {
- XmlElement xmlelement = (XmlElement)node;
- if (xmlelement.GetAttribute("skillID") == "1006")
- {
- print("+++++++++++++++++++++++++++++++++++++++++++++++++");
- break;
- }
- }
- }
- //方式二。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。
- XmlElement n = (XmlElement)xmldoc.SelectSingleNode("/datas/data[@skillID='1006']"); //叫什么语法忘记了。。。
- if (n != null)
- {
- print("+++++++++++++++++++++++++++++++++++++++++++++++++");
- print(n.GetAttribute("skillID"));
- }
- }
- }
xml file
- <?xml version="1.0" encoding="UTF-8"?>
- <datas>
- <data skillID="1001" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" />
- <data skillID="1002" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" />
- <data skillID="1003" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" />
- <data skillID="1004" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" />
- <data skillID="1005" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" />
- <data skillID="1006" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" />
- <data skillID="1007" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" />
- </datas>
选择xml 模板语法
http://hi.baidu.com/yang0000meng/blog/item/bb8c7a72547944168601b078.html
哦想起来了,,叫 xpath
http://www.cnblogs.com/cstded/archive/2007/02/16/651685.html
转自:http://blog.csdn.net/miaoweiye/article/details/8243905?reload