绑定源
private int[,] _map = new int[22,12]
{
{ 1,1,1 },{ 1,};
public int[,] Map
{
get => _map;
set => SetProperty(ref _map,value);
}
DependencyProperty
public static readonly DependencyProperty MapArrayProperty =
DependencyProperty.Register
(
"MapArray",typeof(int[,]),typeof(MapControl),new PropertyMetadata
(
null,new PropertyChangedCallback(MapArrayChanged)
)
);
private static void MapArrayChanged(DependencyObject d,DependencyPropertyChangedEventArgs e)
{
MapControl map = (MapControl)d;
map.MapChanged();
}
public int[,] MapArray
{
get
{
return (int[,])Getvalue(MapArrayProperty);
}
set
{
Setvalue(MapArrayProperty,value);
}
}
private void MapChanged()
{
for(int i = 0; i<MapArray.GetLength(0); i++)
{
for(int j = 0; j<MapArray.GetLength(1); j++)
{
Grid grid = new Grid();
grid.Background = ColorSeletor(MapArray[i,j]);
Grid.SetRow(grid,i);
Grid.SetColumn(grid,j);
GridMap.Children.Add(grid);
}
}
}
开始按钮绑定源
public ICommand StartCommand
{
get;
set;
}
private void RandomBlockSelector()
{
IDefaultBlock defaultBlock = null;
Random r = new Random();
int selectedblock = r.Next(2,9);
switch (selectedblock)
{
case 2:
defaultBlock = new IBlock();
break;
case 3:
defaultBlock = new JBlock();
break;
case 4:
defaultBlock = new LBlock();
break;
case 5:
defaultBlock = new OBlock();
break;
case 6:
defaultBlock = new SBlock();
break;
case 7:
defaultBlock = new TBlock();
break;
case 8:
defaultBlock = new ZBlock();
break;
}
InsertBlock(defaultBlock.BlockArray);
}
private void InsertBlock(int[,] blockShape)
{
for(int i = 4; i<8; i++)
{
for(int j = 1; j<5; j++)
{
Map[i,j] = blockShape[i - 4,j - 1];
}
}
}
private void Start()
{
RandomBlockSelector();
}
如果我启动应用程序,则绑定正在工作
但是如果我单击按钮,则绑定不起作用 我认为当我单击按钮以修改数组时 必须修改数组和属性更改事件 必须改变视图
如果还有其他方法来绑定2D数组,请告诉我 要么 你能在我的代码中找到错误吗
这是单击按钮后如果在视图中应该显示的内容