错误: 回溯(最近通话最近): 第102行中的文件“ C:\ Users \ MarquessMark11 \ Desktop \ Games \ game.py” show_time(int(thend = time())) TypeError:“ thend”是此函数的无效关键字参数
这是我的代码:
from tkinter import *
from random import randint
from time import sleep,time
from math import sqrt
HEIGHT = 500
WIDTH = 800
window = Tk()
window.title('Bubble Blaster')
c = Canvas(window,width=WIDTH,height=HEIGHT,bg='darkblue')
c.pack()
ship_id = c.create_polygon(5,5,25,30,15,fill='green')
ship_id2 = c.create_oval(0,outline='green')
SHIP_R = 15
MID_X = WIDTH / 2
MID_Y = HEIGHT / 2
c.move(ship_id,MID_X,MID_Y)
c.move(ship_id2,MID_Y)
SHIP_SPD = 10
def move_ship(event):
if event.keysym == 'Up':
c.move(ship_id,-SHIP_SPD)
c.move(ship_id2,-SHIP_SPD)
if event.keysym == 'Down':
c.move(ship_id,SHIP_SPD)
c.move(ship_id2,SHIP_SPD)
if event.keysym == 'Left':
c.move(ship_id,-SHIP_SPD,0)
c.move(ship_id2,0)
if event.keysym == 'Right':
c.move(ship_id,SHIP_SPD,0)
c.bind_all('<Key>',move_ship)
bub_id = list()
bub_r = list()
bub_speed = list()
MIN_BUB_R = 10
MAX_BUB_R = 30
MAX_BUB_SPD = 10
GAP = 100
def create_bubble():
x = WIDTH + GAP
y = randint(0,HEIGHT)
r = randint(MIN_BUB_R,MAX_BUB_R)
id1 = c.create_oval(x - r,y - r,x + r,y + r,outline='white')
bub_id.append
bub_r.append(id1)
bub_speed.append(randint(1,MAX_BUB_SPD))
def move_bubbles():
for i in range(len(bub_id)):
c.move(bub_id[i],-bub_speed[i],0)
def clean_up_bubs():
for i in range(len(bub_id)-1,-1,-1):
x,y = get_coords(bub_id[i])
if x < -GAP:
del_bubble(i)
def collision():
points = 0
for bub in range(len(bub_id)-1,-1):
if distance(ship_id2,bub_id[bub]) < (SHIP_R + bub_r[bub]):
points += (bub_r[bub] + bub_speed[bub])
del_bubble(bub)
return points
def get_coords(id_num):
pos = c.coords(id_num)
x = (pos[0] + pos[2])/2
y = (pos[1] + pos[3])/2
return x,y
def del_bubble(i):
del bub_r[i]
del bub_speed[i]
c.delete(bub_id[i])
del bub_id[1]
def distance(id1,id2):
x1,y1 = get_coords(id1)
x2,y2 = get_coords(id2)
return sqrt((x2 - x1)**2 + (y2 - y1)**2)
c.create_text(50,text='TIME',fill='green' )
c.create_text(150,text='SCORE',fill='yellow' )
time_text = c.create_text(50,50,fill='green' )
score_text = c.create_text(150,fill='yellow' )
def show_score(score):
c.itemconfig(score_text,text=str(score))
def show_time(time_left):
c.item_config(time_text,text=str(time_left))
BUB_CHANCE = 10
TIME_LIMIT = 30
BONUS_SCORE = 1000
bonus = 0
thend = time() + TIME_LIMIT
score = 0
#MAIN GAME LOOP
while time() < thend:
if randint(1,BUB_CHANCE) == 1:
create_bubble()
move_bubbles()
clean_up_bubs()
score = collision()
if score == BONUS_SCORE:
bonus += 1
end += TIME_LIMIT
show_score(score)
show_time(int(thend = time()))
print(score)
window.update()
sleep(0.01)
c.create_text(MID_X,MID_Y,\
text='GAME OVER',fill='red',font=('Helvetica',30))
c.create_text(MID_X,MID_Y + 30,\
text='Score: '+ str(score),fill='yellow')
c.create_text(MID_X,MID_Y + 45,\
text='Bonus time: '+ str(bonus*TIME_LIMIT),fill='green')
如果您找到任何解决方案,请回复,我也从书中得到了答案,但是我进行了更改,因为我可以找到其余的错误。我还将告诉您是否还有其他错误!