我正在使用下面的代码从手势点进行放大/缩小+平移,非常适合同时使用X / Y缩放手势,但是如果仅执行X或仅执行Y操作,它将失去比例缩放。
这只是一个MC“ largeImageContainer”,可以轻松通过动画复制“触摸”和“手势”上的问题。
任何帮助将不胜感激;)
import flash.events.TransformGestureEvent;
import flash.ui.Multitouch;
import flash.ui.MultitouchInputMode;
import fl.motion.MatrixTransformer;
Multitouch.inputMode = MultitouchInputMode.GESTURE;
stage.addEventListener(TransformGestureEvent.GESTURE_zoom,onzoom);
function onzoom(event: TransformGestureEvent): void {
//trace(e.localX);
var locX: Number = event.localX;
var locY: Number = event.localY;
var stX: Number = event.stageX;
var stY: Number = event.stageY;
var prevScaleX: Number = largeImageContainer.scaleX;
var prevScaleY: Number = largeImageContainer.scaleY;
var mat: Matrix;
var externalPoint = new Point(stX,stY);
var internalPoint = new Point(locX,locY);
largeImageContainer.scaleX *= event.scaleX;
largeImageContainer.scaleY *= event.scaleY;
if (event.scaleX > 1 && largeImageContainer.scaleX > 6) {
largeImageContainer.scaleX = prevScaleX;
largeImageContainer.scaleY = prevScaleY;
}
if (event.scaleY > 1 && largeImageContainer.scaleY > 6) {
largeImageContainer.scaleX = prevScaleX;
largeImageContainer.scaleY = prevScaleY;
}
if (event.scaleX < 1.1 && largeImageContainer.scaleX < 1) {
largeImageContainer.scaleX = prevScaleX;
largeImageContainer.scaleY = prevScaleY;
}
if (event.scaleY < 1.1 && largeImageContainer.scaleY < 1) {
largeImageContainer.scaleX = prevScaleX;
largeImageContainer.scaleY = prevScaleY;
}
mat = largeImageContainer.transform.matrix.clone();
MatrixTransformer.matchInternalPointWithExternal(mat,internalPoint,externalPoint);
largeImageContainer.transform.matrix = mat;
}
largeImageContainer.addEventListener(MouseEvent.MOUSE_DOWN,f_begin);
largeImageContainer.addEventListener(MouseEvent.MOUSE_UP,f_end);
function f_begin(e: MouseEvent): void {
largeImageContainer.startDrag();
}
function f_end(e: MouseEvent): void {
largeImageContainer.stopDrag();
}