我有一个Json文件,其中包含一些我在代码其他地方需要的信息,但是很多信息都不可靠。
此刻,我把它放到一个动态对象中,这样我就可以检查它是否正常工作了:
var data = JsonConvert.DeserializeObject<dynamic>(response.Content);
如何从Json文件中获取所需信息并将其存储为变量。
将其存储在类中的所有其他教程都使用整个Json文件,并且在我的情况下看起来并不有用。
这里是Json,我只需要在文件末尾的Stats部分了解我在做什么
{
"data": {
"id": "","type": "player","children": [
{
"id": "legend_8","type": "legend","metadata": {
"legend_name": "Pathfinder","icon": "https://trackercdn.com/cdn/apex.tracker.gg/legends/pathfinder-tile.png","bgimage": "https://trackercdn.com/cdn/apex.tracker.gg/legends/pathfinder-concept-bg-small.jpg","is_active": true
},"stats": [
{
"metadata": {
"key": "Kills","name": "Kills","categoryKey": "combat","categoryName": "Combat","isReversed": false
},"value": 377.0,"percentile": 21.0,"displayValue": "377","displayRank": ""
},{
"metadata": {
"key": "Finishers","name": "Finishers","categoryKey": "game","categoryName": "Game","value": 39.0,"percentile": 0.2,"rank": 886,"displayValue": "39","displayRank": "886"
}
]
},{
"id": "legend_5","metadata": {
"legend_name": "bloodhound","icon": "https://trackercdn.com/cdn/apex.tracker.gg/legends/bloodhound-tile.png","bgimage": "https://trackercdn.com/cdn/apex.tracker.gg/legends/bloodhound-concept-bg-small.jpg","is_active": false
},"value": 235.0,"percentile": 16.0,"displayValue": "235","displayRank": ""
}
]
}
],"metadata": {
"statsCategoryOrder": [
"combat","game","weapons"
],"platformId": 2,"platformUserHandle": "","accountId": "","cacheExpireDate": "11/10/2019 10:48:14 PM","level": 49,"avatarUrl": "https://avatar-cdn.tracker.gg/api/avatar/2/","countryCode": null,"collections": 36,"activeLegend": 8
},"stats": [
{
"metadata": {
"key": "Level","name": "Level","isReversed": false
},"value": 49.0,"percentile": 46.0,"displayValue": "49","displayRank": ""
},{
"metadata": {
"key": "Kills","value": 612.0,"percentile": 20.0,"displayValue": "612",{
"metadata": {
"key": "Finishers","percentile": 0.5,{
"metadata": {
"key": "RankScore","name": "Rank Score","value": 64.0,"displayValue": "64","displayRank": ""
}
]
}
}