当我将应用程序从Xcode运行到iPhone7时,它在以下行崩溃:
audioNSURL NSURL“ file:///private/var/containers/Bundle/Application/016483D7-D06F-4639-A026-ccd0B1F4B31F/Solo%20Mission.app/spaceMusic.mp3” 0x000000028217eac0
与GameViewController内部的AVAudioPlayer有关,这给了我此错误消息:
线程1:EXC_BAD_accESS(代码= 1,地址= 0x48)
请帮助解决这个问题,我已经检查了构建阶段,并且文件在那里。下面是所有代码。
import UIKit
import SpriteKit
import AVFoundation
class GameViewController: UIViewController {
var backingAudio = AVAudioPlayer()
override func viewDidLoad() {
super.viewDidLoad()
let filePath = Bundle.main.path(forResource: "spaceMusic",ofType: "mp3")
let audioNSURL = NSURL(fileURLWithPath: filePath!)
do { backingAudio = try AVAudioPlayer(contentsof: audioNSURL as URL) }
catch { return print("Cannot Find The Audio") }
backingAudio.numberOfLoops = -1
backingAudio.volume = 1
backingAudio.play()