我对编程和python还是陌生的 请找到示例代码,这是一个井字游戏,我希望gui在开始处理下一帧之前先更新“ marking x”帧。
我不知道如何使它工作,
try:
import tkinter as tk
except:
import Tkinter as tk
import time as t
import random as r
data_list = ['a1','a2','a3','a4','a5','a6','a7','a8','a9']
used_list = ['a1','a9']
color = ['green yellow','yellow','green yellow','green yellow']
row_col = [(0,0),(0,1),2),(1,(2,2)]
unused = list
mw = tk.Tk()
mw.geometry("300x300+50+50")
for i in range(3):
mw.columnconfigure(i,weight=10)
mw.rowconfigure(i,weight=10)
for j in range(9):
data_list[j] = tk.Frame(mw)
data_list[j].grid(row=row_col[j][0],column=row_col[j][1])
data_list[j].config(background=color[j],width=100,height=100)
data_list[j].rowconfigure(0,minsize=100)
data_list[j].columnconfigure(0,minsize=100)
tk.Button(data_list[j],background=color[j],border=1,command=lambda x=j: cross_mark(data_list[x])).grid(row=0,column=0,columnspan=1,rowspan=1,sticky='nsew')
def cross_mark(blk):
tk.Button(blk,background='orange red',border=4,text='X',font='30').grid(row=0,sticky='nsew')
comp_mark(blk)
def comp_mark(used):
blk = r.choice(data_list)
if blk == used:
while blk == used:
blk = r.choice(data_list)
t.sleep(5)
tk.Button(blk,background='RoyalBlue1',sticky='nsew')
mw.mainloop()
plz运行以上代码,看看是否可以解决我的问题