我目前正在开发UDP客户端-服务器程序,在该程序中,我正在逐步实现一些比当前UDP更高的TCP功能。需要注意的重要一点是,到目前为止,此代码仅适用于单个客户端(稍后可能会实现更多客户端)。
我设法正确设置了3种方式的握手,并且在客户端和服务器之间正确交换了消息。我正在使用SYN-ACK消息从服务器中提取新的端口号,客户端将使用该端口来交换数据(在这种情况下只是消息)。但是,完成同步并更改端口客户端之后,我无法继续进行消息交换,并且服务器再也没有收到客户端发送的信息。
这是服务器代码:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/select.h>
#include <sys/time.h>
#include <netdb.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#define DOMAIN AF_INET
#define TYPE SOCK_DGRAM
#define PROTOCOL 0
#define BUFFER_SIZE 1025
#define TIMEOUT_SECONDS 1
#define TIMEOUT_micrO 0
int main(int argc,char* argv[])
{
// INITIALIZATION
int port_sync,port_data;
if (argc < 3)
{
printf("Too few arguments given.\n");
printf("Format: ./server <port_sync> <port_data>\n");
exit(1);
}
else if (argc > 3)
{
printf("Too many arguments given.\n");
printf("Format: ./server <port_sync> <port_data>\n");
exit(1);
}
else
{
port_sync = atoi(argv[1]);
port_data = atoi(argv[2]);
}
// SELECT RETURN
int select_return;
// SOCKET OPTION
int opt = 1;
// FILE DESCRIPTOR
fd_set read_fd_set;
// SYNCHRONIZATION SOCKET
struct sockaddr_in server_addr;
memset((char*)&server_addr,sizeof(server_addr));
int socket_fd;
if ((socket_fd = socket(DOMAIN,TYPE,PROTOCOL)) < 0)
{
perror("[-] Connection error");
exit(1);
}
printf("[+] Synchronization socket created.\n");
if(setsockopt(socket_fd,SOL_SOCKET,SO_REUSEADDR,(char *)&opt,sizeof(opt)) < 0)
{
perror("[-] setsockopt error");
exit(1);
}
server_addr.sin_family = DOMAIN;
server_addr.sin_port = htons(port_sync);
server_addr.sin_addr.s_addr = INADDR_ANY;
int socket_length = sizeof(server_addr);
// SYNCHRONIZATION SOCKET BIND
if (bind(socket_fd,(struct sockaddr*) &server_addr,sizeof(server_addr)) < 0)
{
perror("[-] Bind error");
exit(1);
}
printf("[+] Binded successfully to port %d.\n",port_sync);
// DATA SOCKET
struct sockaddr_in server_data_addr;
memset((char*)&server_data_addr,sizeof(server_data_addr));
int socket_data_fd;
if ((socket_data_fd = socket(DOMAIN,PROTOCOL)) < 0)
{
perror("[-] Connection error");
exit(1);
}
printf("[+] Data socket created.\n");
if(setsockopt(socket_data_fd,sizeof(opt)) < 0)
{
perror("[-] setsockopt error");
exit(1);
}
server_data_addr.sin_family = DOMAIN;
server_data_addr.sin_port = htons(port_data);
server_data_addr.sin_addr.s_addr = INADDR_ANY;
int socket_data_length = sizeof(server_data_addr);
// DATA SOCKET BIND
if (bind(socket_data_fd,(struct sockaddr*) &server_data_addr,sizeof(server_data_addr)) < 0)
{
perror("[-] Bind error");
exit(1);
}
printf("[+] Binded successfully to port %d.\n",port_data);
// CLIENT SYNCHRONIZATION
struct sockaddr_in client_addr;
socklen_t client_length;
// CLIENT DATA
struct sockaddr_in client_data_addr;
socklen_t client_data_length;
char* client_data_IP;
int client_data_port;
// CONNECTION
int online = 1;
int sync_done = 0;
char buffer[BUFFER_SIZE];
while(online)
{
FD_ZERO(&read_fd_set);
if (!sync_done)
{
FD_SET(socket_fd,&read_fd_set);
}
FD_SET(socket_data_fd,&read_fd_set);
if (((select_return = select(10,&read_fd_set,NULL,NULL))) < 0 && (errno!=EINTR))
{
perror("[-] Select error\n");
exit(1);
}
if (FD_ISSET(socket_fd,&read_fd_set))
{
client_length = sizeof(client_addr);
bzero(buffer,sizeof(buffer));
recvfrom(socket_fd,buffer,BUFFER_SIZE,(struct sockaddr*) &client_addr,&client_length);
if (strstr(buffer,"SYN") != NULL)
{
memset(buffer,sizeof(buffer));
sprintf(buffer,"SYN-ACK-%i",port_data);
sendto(socket_fd,sizeof(client_addr));
recvfrom(socket_fd,(struct sockaddr*) & client_addr,&client_length);
if (strstr(buffer,"ACK"))
{
memset(buffer,sizeof(buffer));
}
}
printf("Finished synchronization\n");
FD_CLR(socket_fd,&read_fd_set);
sync_done = 1;
}
if (FD_ISSET(socket_data_fd,&read_fd_set))
{
int recvfrom_return = recvfrom(socket_data_fd,(struct sockaddr*) & client_data_addr,&client_data_length);
if (strcmp(buffer,"") != 0)
{
client_data_IP = inet_ntoa(client_data_addr.sin_addr);
client_data_port = ntohs(client_data_addr.sin_port);
if (strcmp(buffer,":exit") == 0)
{
printf("[-] Disconnected from %s:%d\n",client_data_IP,client_data_port);
close(socket_data_fd);
break;
}
else
{
printf("UDP Client: %s\n",buffer);
sendto(socket_data_fd,recvfrom_return,client_data_length);
memset(buffer,sizeof(buffer));
bzero(buffer,sizeof(buffer));
}
}
}
}
return 0;
}
这是客户端代码:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#define DOMAIN AF_INET
#define TYPE SOCK_DGRAM
#define PROTOCOL 0
#define BUFFER_SIZE 1025
#define TIMEOUT_SECONDS 1
#define TIMEOUT_micrO 0
int get_data_port(char* buffer)
{
char delim[] = "-";
char port[20];
char* ptr = strtok(buffer,delim); // ptr = "SYN"
ptr = strtok(NULL,delim); // ptr = "ACK"
ptr = strtok(NULL,delim); // ptr = port_data
strcpy(port,ptr);
int port_data = atoi(port);
return port_data;
}
int main(int argc,port_data;
char addr[15];
if (argc < 3)
{
printf("Too few arguments given.\n");
printf("Format: ./client <adresseIP> <port>\n");
exit(1);
}
else if (argc > 3)
{
printf("Too many arguments given.\n");
printf("Format: ./client <adresseIP> <port>\n");
exit(1);
}
else
{
strcpy(addr,argv[1]);
port_sync = atoi(argv[2]);
}
// SOCKET OPTION
int opt = 1;
// SYNCHRONIZATION SOCKET
struct sockaddr_in client_addr;
memset((char*)&client_addr,sizeof(client_addr));
int socket_fd;
if ((socket_fd = socket(DOMAIN,sizeof(opt)) < 0)
{
perror("[-] setsockopt error");
exit(1);
}
client_addr.sin_family = DOMAIN;
client_addr.sin_port = htons(port_sync);
client_addr.sin_addr.s_addr = INADDR_ANY;
socklen_t socket_length = sizeof(client_addr);
// CONNECTION
int online = 1;
int sync_done = 0;
char buffer[BUFFER_SIZE];
while (online)
{
if (!sync_done)
{
memset(buffer,sizeof(buffer));
sprintf(buffer,"SYN");
sendto(socket_fd,strlen(buffer),sizeof(client_addr));
recvfrom(socket_fd,&socket_length);
if (strstr(buffer,"SYN-ACK") != NULL)
{
port_data = get_data_port(buffer);
printf("New port: %d\n",port_data);
memset(buffer,"ACK");
sendto(socket_fd,sizeof(client_addr));
}
memset(buffer,sizeof(buffer));
printf("Finished synchronization\n");
client_addr.sin_port = htons(port_data);
sync_done = 1;
socket_length = sizeof(client_addr);
}
else
{
printf("UDP Client: ");
fgets(buffer,stdin);
buffer[strcspn(buffer,"\n")] = 0;
sendto(socket_fd,sizeof(buffer),(struct sockaddr*)& client_addr,sizeof(client_addr));
if (strcmp(buffer,":exit") == 0)
{
close(socket_fd);
printf("[-] Disconnected from server\n");
exit(1);
}
int recvfrom_return;
if ((recvfrom_return = recvfrom(socket_fd,&socket_length)) < 0)
{
perror("[-] Data reception error");
}
else
{
buffer[recvfrom_return] = 0;
printf("Server: %s\n",buffer);
}
}
}
return 0;
}
我检查了许多在线示例和教程,以了解如何通过套接字通信更改端口,我觉得我已经遵循了所有指南,但是显然我缺少了一些东西。
编辑
我的问题是,我用client_addr.sin_port = htons(port_data);
更改端口后,服务器再也没有收到客户端消息。我已经检查了服务器端,并且代码输入了第二条if(FD_ISSET...)
语句。我还没有查明是什么原因导致消息无法到达。
在此先感谢您,并且会毫不犹豫地指出这是否是重复项(并也链接重复的问题)!