如果我的描述不完美,请原谅,我在PyQt和Python上仍然很新。如果您对如何改善此问题有任何建议,请告诉我。
我正在尝试使用QPainter绘制Pixmap-QLabel,它是QMainWindow的一部分。 QPainter在循环中被调用,因为图形是在固定的持续时间之后更新的。在Pixmap上绘图按预期方式工作,我遇到的问题是标签始终在新窗口中打开,而不是放置在原始QMainWindow内的QLabel上。
我怀疑这是因为我正在从由QThreadpool对象创建的Worker类对象调用QPainter。如果我从GUI初始化内部调用QPainter,则会按预期将Pixmap标签创建为QMainWindow的一部分。不幸的是,多线程是必需的,因此QLabel更新时GUI保持响应。
GUI本身是使用QtCreator创建的,只需将其加载到脚本中即可。
这是我的代码:
import os
import sys
import time
from PyQt5 import QtWidgets,QtCore,uic
from PyQt5.QtWidgets import QLabel,QPushButton,QMainWindow
from PyQt5.QtGui import QPixmap,QPainter,QPen,QPaintEvent
from PyQt5.QtCore import *
class Ui(QMainWindow):
def __init__(self):
super(Ui,self).__init__()
self.counter = 0
# load ui which can be designed with Qt Creator
uic.loadUi("ui/paintEvent_Loop.ui",self)
# find the QLabel where the picture should be placed
self.pixmap_label = self.findChild(QtWidgets.QLabel,"pixmap_label")
# creating the pixmap-label here works as intended
'''self.draw_label = PixmapLabel(self.pixmap_label)
self.draw_label.setGeometry(130,50,911,512)
self.draw_label.show()'''
self.label = self.findChild(QLabel,"label")
# find the button with the name "cancel_button"
self.cancel_button = self.findChild(QtWidgets.QPushButton,"cancel_button")
self.cancel_button.clicked.connect(self.close_application)
# find the start_button button
self.start_button = self.findChild(QtWidgets.QPushButton,"start_button")
self.start_button.clicked.connect(self.start_loop)
self.pause_cont_button = self.findChild(QPushButton,"pause_cont_button")
self.pause_cont_button.clicked.connect(self.toggle_pause_continue)
self.pause_cont_button.hide()
# create the QThreadPool object to manage multiple threads
self.threadpool = QThreadPool()
print("Multithreading with maximum %d threads" % self.threadpool.maxThreadCount())
self.run_loop = True
# show application
self.show()
def close_application(self):
app.quit()
def toggle_pause_continue(self):
"""
changes the value of boolean run_loop to pause and continue the loop through the samples in the chosen scene
:return:
"""
if self.run_loop:
self.run_loop = False
else:
self.run_loop = True
def start_loop(self):
# hide start_button and show pause_cont_button
self.start_button.hide()
self.pause_cont_button.show()
self.pause_cont_button.setCheckable(True)
# start one further thread managed by threadpool
worker = Worker()
self.threadpool.start(worker)
class PixmapLabel(QLabel):
def __init__(self,parent=None):
super(PixmapLabel,self).__init__(parent=parent)
def paintEvent(self,a0: QPaintEvent) -> None:
# initiate QPainter instance
painter = QPainter(window.draw_label)
# open image
picture = QPixmap(os.getcwd() + '/test-image.png')
myPicturePixmap = picture.scaled(self.size(),QtCore.Qt.KeepAspectRatio)
self.setPixmap(myPicturePixmap)
# draw red box on it
painter.drawPixmap(self.rect(),myPicturePixmap)
pen = QPen(Qt.red,3)
painter.setPen(pen)
painter.drawRect(10,10,100,100)
class Worker(QRunnable):
# worker thread
def __init__(self):
super().__init__()
@pyqtSlot()
def run(self):
print("Thread start")
for self.i in range(0,50):
# create pixmap_label with drawings
# FIXME: make pixmap-label part of original GUI
window.draw_label = PixmapLabel(window.pixmap_label)
window.draw_label.setGeometry(130,512)
window.draw_label.show()
window.label.setText(str(self.i))
while window.run_loop == False:
time.sleep(0.05)
# show image for 0.5 seconds,then update image
time.sleep(0.5)
window.draw_label.destroy()
time.sleep(0.05)
# print in terminal to know that we are finished
print("Thread complete")
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
window = Ui()
app.exec_()
我正在使用的图像: